Books and chapters

Journalism Design: interactive technologies and the future of storytelling

Journalism Design is about the future of journalism and argues that journalist should be designing storytelling technologies for public interest values. The book is part of Routledge’s series ‘Disruptions: Studies in Digital Journalism’. 

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Doherty S (2018) Journalism Design: Interactive Technologies and the Future of Storytelling. UK: Routledge.

Vim: a tangible energy story

Vim is a tangible narrative about energy futures. This chapter describes the design and outlines how we used a design research process to inform decisions about interaction and storytelling.

Doherty S, Snow S, Jennings K, et al. (2020) Vim: a tangible energy story. In: Bosser A-G and Millard D (eds) Interactive Storytelling. Springer Nature Switzerland, pp. 1–10. Available at: https://doi.org/10.1007/978-3-030-62516-0_24.

Prototyping interaction: designing technology for communication

A book chapter about how prototyping not only allows us to imagine new forms of communication but gives insight into the implications and consequences of new technologies in use.

Doherty S and Viller S (2020) Prototyping interaction: designing technology for communication. In: Filimowicz M and Tzankova V (eds) Reimagining Communication: Experience. New York: Routledge, pp. 80–96.

Journal articles

Sketching: a method for imagining journalistic tech

Research article about using sketching as a way to foster creative thinking about how journalism might evolve in light of new and emerging technologies.

Doherty S and Worthy P (2020) Sketching: A Method for Imagining Journalistic Tech. Digital Journalism: 1–18. DOI: 10.1080/21670811.2020.1764373.

NewsCubed: journalism through design

This article argues that design methods provide a way to invent new journalism practice. The paper outlines the development of the NewsCube and explains how design produces artefacts that act as tools for reflection and knowledge production.

Doherty S (2015) NewsCubed: journalism through design. Journalism Practice: 569–588. DOI: 10.1080/17512786.2015.1049645.

Hypertext and journalism: paths for future research

This review article draws on literature from computer science and journalism to consider how hypertext might be used as a narrative tool, and specifically examines notions of audience, comprehension, narrative design, and visualisation of space, with a view to progressing the research agenda around such themes.

Doherty S (2014) Hypertext and journalism: paths for future research. Digital Journalism 2(2): 124–139. DOI: 10.1080/21670811.2013.821323.

Conference papers

Exploring journalistic values through design

Conference paper about how students engaged with journalistic values through a human-centred design process.

Doherty S and Worthy P (2017) Exploring journalistic values through design: a student perspective. In: Proceedings of the 29th Australian Conference on Human-Computer Interaction, 2017, pp. 376–380. ACM Press. DOI: 10.1145/3152771.3156140

Reports

NewsCube

Report on Walkley Grants for Innovation in Journalism.

Doherty, S. (2015). NewsCube: Report on Walkley Grants for Innovation in Journalism. Delivered to the Walkley Foundation. NewsCubed, May 25.

Hypertext and news stories

This analysis of 24 news stories, news packages and content aggregation tools, reinforces previous studies that show journalism has not exploited the potential of hypertext as a narrative device. However, it also reveals opportunities to design news in a way that allows variation in plot, and to use shape as a tool for navigating complex stories.

Doherty, S. (2013). Hypertext and news stories (ITEE Technical Report No. 2013-03, University of Queensland).

Thesis

Journalism Design: The NewsCube, Interactive Technologies and Practice

PhD thesis submitted to the University of Queensland

Doherty, S. (2017) Journalism Design: The NewsCube, Interactive Technologies and Practice. (PhD Thesis, University of Queensland, Australia).