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Category: Projects

Process for Journalism Design

The JxD Project is about using design methods to imagine new ways of doing journalism. It is about taking what is valuable and important about traditional journalism and exploring how that might be redesigned for social, mobile, or other emerging technologies.

The project is the result of research and teaching at the University of Queensland and was funded through the university’s Institute for Teaching and Learning Innovation.

So far we’ve developed a process and resources for teaching Journalism Design. The process provides a structure for students as they design. Through phases of discovery, imagining, exploration and critique, students understand the situation they are designing for, the people involved, and the values at play. They need to consider these in relation to what is possible with technology and what is desirable in the situation they are addressing.

The process is available under a Creative Commons licence via the JxD Project website alongside other resources.


Teaching journalism design

The Journalism + Interaction Design initiative aims to teach interaction design to journalists.

The Journalism Design (JxD) course evolved from a collaboration between journalism and interaction design courses at the University of Queensland between 2013 and 2015.

That course was a collaboration between the School of Communication and Arts (formerly Journalism and Communication) and the School of Information Technology and Electrical Engineering. The course teamed final-year journalism students with final-year interaction design students with the aim of developing journalistic tech. During the 13-week course students researched, designed and prototyped a solution to a journalistic issue.

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The NewsCube

The NewsCubed project was a journalistic experiment and led to the idea of Journalism Design. It was initially my PhD research project but later evolved into a teaching initiative and a short-lived startup.

The motivation for the project was journalism innovation and the belief that the media industry needs a new approach if it is going to tackle the computational challenges that are coming. The NewsCube was an experiment in designing for new forms of interaction.

The NewsCube was essentially a storytelling tool that could be used to tell complex stories from multiple perspectives. It was a three-dimensional virtual container that allowed users to create and curate content in themes or categories and present them on the sides of a cube. Each side can accommodate up to nine items and readers interact with the NewsCube by spinning it around using their finger or a mouse.

The NewsCube was created using an interaction design methodology, evolved through three major iterations and was evaluated by industry participants.

The process of designing a piece of journalistic technology informed the design of the Journalism Design course at UQ. This course encourages students to imagine the future of journalism by designing and prototyping a concept for journalistic tech.

In 2014 the project won an inaugural Walkley Grant for Innovation in Journalism. This led to the development of the NewsCube beta and release of open source code.

Follow the links below to find out more about the NewsCube and the other projects it has informed.

NewsCubed project site

Innovation Masterclass

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